Basic Maneuvers

Basic Maneuvers | Punch | Kick | Block | Grab | Athletics | Focus


Jab/Strong/Fierce are based on the Punch technique.

Short/Forward/Roundhouse are based on the Kick technique.

Bite/Tail Slash/Claw are based on the Animal Hybrid background.  Hybrids gain one of these maneuvers at AH*, two at AH***, and all three at AH*****.
 

Maneuver
Speed
Damage
Move
Cost Notes Prerequisites Power Points
Jab
+2
-1
+0
None Punch None Free
Strong
+0
+1
+0
None Punch None Free
Fierce
-1
+3
-1
None Punch None Free
Short
+1
+0
+0
None Kick None Free
Forward
+0
+2
-1
None Kick None Free
Roundhouse
-2
+4
-1
None Kick None Free
Block
+4
None
Zero
None Adds to soak; Abortable; +2 Speed next maneuver None Free
Grab
+0
+0
One
None Ignores Blocks; Must Enter Enemy Hex None Free
Move
+3
None
+3
None   None Free
Bite
+1
+1
-1
None Based on Animal Hybrid background AH* AH 0
Tail Slash
-1
+1
+1
None Based on Animal Hybrid background AH* AH 0
Claw
-1
+2
+0
None Based on Animal Hybrid background AH* AH 0


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