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	<title>Comments on: Monsters and Food</title>
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	<description>I miss my frames.</description>
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		<title>By: Brett</title>
		<link>http://mu.ranter.net/design-theory/food-basis/monsters-and-food/comment-page-1#comment-2402</link>
		<dc:creator>Brett</dc:creator>
		<pubDate>Thu, 24 Feb 2011 15:59:46 +0000</pubDate>
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		<description>I honestly can&#039;t see a Tolkienesque dragon surviving without some form of magical hibernation/sustenance. A breeding population of the things would probably scour continent-sized areas of all major wildlife, with little time for that wildlife to regenerate in the wake of the destruction due to the dragon&#039;s quick speed via flight.  That said, it might make for an interesting fantasy world where all of your wildlife evolves around the need to survive and rapidly re-breed in the wake of dragon ravaging, and your human population has to retreat to under-ground warrens every so often. 

It also matters whether or not your fantasy predators are cold-blooded or hot-blooded. Cold-blooded creatures tend to be more sluggish except when weather permits, but they also don&#039;t need to eat as much, so you can support more of them on a certain population of prey (i.e. equal to 10-15% of their prey population in numbers). Warm-blooded creatures, on the other hand, need to eat a lot more food to survive, so it&#039;s unlikely that your warm-blooded wolf-things would amount to more than 2-3% of their prey population in numbers.</description>
		<content:encoded><![CDATA[<p>I honestly can&#8217;t see a Tolkienesque dragon surviving without some form of magical hibernation/sustenance. A breeding population of the things would probably scour continent-sized areas of all major wildlife, with little time for that wildlife to regenerate in the wake of the destruction due to the dragon&#8217;s quick speed via flight.  That said, it might make for an interesting fantasy world where all of your wildlife evolves around the need to survive and rapidly re-breed in the wake of dragon ravaging, and your human population has to retreat to under-ground warrens every so often. </p>
<p>It also matters whether or not your fantasy predators are cold-blooded or hot-blooded. Cold-blooded creatures tend to be more sluggish except when weather permits, but they also don&#8217;t need to eat as much, so you can support more of them on a certain population of prey (i.e. equal to 10-15% of their prey population in numbers). Warm-blooded creatures, on the other hand, need to eat a lot more food to survive, so it&#8217;s unlikely that your warm-blooded wolf-things would amount to more than 2-3% of their prey population in numbers.</p>
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		<title>By: Dr Shad</title>
		<link>http://mu.ranter.net/design-theory/food-basis/monsters-and-food/comment-page-1#comment-90</link>
		<dc:creator>Dr Shad</dc:creator>
		<pubDate>Thu, 04 Jun 2009 21:19:31 +0000</pubDate>
		<guid isPermaLink="false">http://mu.ranter.net/design-theory/food-basis/monsters-and-food#comment-90</guid>
		<description>Hobbits.  Hobbits breed quickly (much like rabbits) and are at the bottom of the humanoid food chain.  The fact that humanoids eat cute little hobbits is exactly what makes them so despicable and makes it morally acceptable to organize small groups of randomn adventurers to go out and murder them. That and they are Communists.  And they might be linked to Al Qaeda.</description>
		<content:encoded><![CDATA[<p>Hobbits.  Hobbits breed quickly (much like rabbits) and are at the bottom of the humanoid food chain.  The fact that humanoids eat cute little hobbits is exactly what makes them so despicable and makes it morally acceptable to organize small groups of randomn adventurers to go out and murder them. That and they are Communists.  And they might be linked to Al Qaeda.</p>
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