Archive for the “Nano-Game Reviews” Category

Free the third-world country of Arulco from its oppressive overacting dictator with hired thugs. Lose your job because you stay home all week to play it.

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All the roleplaying elements of Quake and all the combat excitement of Furcadia, wrapped up in one Ultima Online-killing package!

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Roleplay a guy who paid full price for an expansion pack.

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Turn-based exploration/exploitation of an asteroid field around a binary star. Supports up to 40 players over TCP/IP who wish to spend 1 hour per turn in order to move a scout ship.

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Turn-based combat and realtime resource management. Kill and capture aliens and sell off laser pistols.

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Hire and command a squad of mercenaries on a variety of missions. Kill, detonate, rescue, destroy, try not to go broke, listen to great commentary.

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Command an exploratory vessel which can be upgraded. Mine for minerals, take samples and study biological matter and living creatures/plants, then return them for profit. Meet new and interesting alien races and negotiate and/or kill them. Figure out why the universe is destroying itself before your cash cow gets deleted by a wave of death. Have an amazingly good time.

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New World Computing/3DO set their sights on ripping off Jagged Alliance. Hire, equip, train, and control packs of mercenaries through uninteresting missions so you can get more money to do it again. I cannot remember the exact year of release now, and cannot look it up, since NWC/3DO have removed all mention of this game from their websites, probably in an effort to save face.

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You are an artificial life form with a computer in your arm, created to impersonate some guy so that you can undertake an investigative mission to find out what the hell the point of this game is.

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A post-apocalyptic single-player RPG, the spiritual successor to Wasteland.

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