Archive for the “Asheron’s Call” Category

 

Although Mu’s resolution to restrict his hunting grounds would undoubtedley lead to boredom and repetitiveness, occasionally something new would spring up to try and kill him.  For example, these little fellas, named Gnawer Shreths by some insane zoologist, certainly appear to be fearsome critters, what with their spiked carapaces and bizarre clown noses.  However, they were not much more dangerous than your average drudge skulker, especially when dealt with in the standard method for honorable adventurers:  unloading attacks on them while their backs are turned.  Chivalry ho!

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"Hey!  Wake up you lout!"  A sharp kick in the thigh snapped Mu out of his slumber, and he stumbled into consciousness as he scrambled to avoid falling off the Spire of Serenity, where he had dozed off.  Sachiko, the spire’s caretaker, was most displeased, and she was as bad at maintaining decorum at such times as she was good at maintaining the Spire’s immaculate cleanliness.

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The 7th happened to be the day of the big in-game event which, like most RPG in-game events, consisted largely of a bunch of monsters attacking towns and lag becoming really bad.  Loose fellowships were formed, and Sashi Mu found his little level 3 sorceror self in the middle of a bunch of guys who were way more powerful than he.  Luckily, his crappy studded leather made it easy for everyone to know who to shout at when they wanted a drink or their armor polished.  However, Mu’s luck was shining today as usual, and after a couple of minor Banderling attacks, he felt his connection slipping.  Disgusted, he wandered off through the rest of the "big event", cursed to watch a rerun of "Arliss" until he felt it was safe to return to Dereth.

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